Education

Binghamton University, SUNY

Expected May 2027

Thomas J. Watson College of Engineering and Applied Science

Master of Science in Computer Science with a Focus in Artificial Intelligence

Relevant Coursework: Machine Learning, Algorithms, Principles of Programming Languages

SUNY Polytechnic Institute

Aug 2021 – May 2025

Utica, NY

Bachelor of Engineering in Computer Science with a Minor in Information Systems — GPA: 3.65

Relevant Coursework: Machine Learning, Artificial Intelligence, LLMs, Data Structures and Algorithms, Linear Algebra

Skills

Languages
C C++ Java Python Prolog Fortran Haskell
Frameworks & Libraries
PyTorch TensorFlow NetSquid
Software & Tools
VS Code Git Jupyter Notebooks Google Colab
Additional
PostgreSQL MongoDB Data Preprocessing Data Visualization Data Analytics

Experience

Quantum Computing & Networking Researcher

2025 – Present

Binghamton University

  • Conducting research in quantum computing and quantum networking at Binghamton University
  • Simulating quantum entanglement using NetSquid, a Python-based discrete-event simulation platform for quantum networks

AI Exploration (AIX) Research Assistant

2024 – 2025

SUNY Polytechnic Institute

  • Expanding a personal knowledge management tool into a multi-user platform using MERN full-stack development
  • Developing a step-by-step guide for integrating TiddlyWiki into a master's-level course at SUNY Poly

Undergraduate Researcher — SURP

2024

SUNY Polytechnic Institute

  • Created a personal knowledge management system for collecting and analyzing AI chatbot conversations while contributing to an open-source wiki
  • Managed two-week Agile sprints; led code reviews and system testing across a 3-person research team
  • Presented progress in the form of a poster presentation

Projects

Machine Learning Capstone

2025
  • Fine-tuned multiple instruction-based large language models to teach programming in Lua
  • Used model distillation techniques to create a synthetic dataset
  • Compared various models and training variables and explained findings in paper format

Digital Board Game — "Carcassonne"

2023
  • Collaborated with a 4-person team to design and implement a C++ desktop game simulating tile placement and rule logic
  • Developed modular C++ components using SFML libraries; handled game-state management, UI design, and documentation
  • Utilized Git for source control and iterative testing cycles

Awards & Honors

First Place, UtiCode Coding Competition

2025

Second Place, SUNY Polytechnic Coding Competition

2024

Dean's List at SUNY Polytechnic Institute

Fall 2021 – Spring 2025